Gta v

Shilka

Hardcore
New update considering the stimulus package (the 2x $250.000)

Rockstar said:
Currently, we expect the next title update (1.05) addressing player progress loss issues to be available sometime early next week. Following that, we hope to deliver everyone’s GTA$ Stimulus Package before the end of next week. A big thank you to GTA Online players worldwide for your continued patience and understanding and we will continue to keep you all updated.
 

Shilka

Hardcore
Patch 1.05 is here:

Rockstar said:
  • Built in measures to prevent users from losing their progress when there is a cloud outage
  • Built in a number of measures to protect players’ cash balances even if there are network problems
  • Fixed an issue where on rare occasions during network problems the player could lose their Online vehicle or mods after exiting GTA Online
The GTA$ stimulis package is expected in the next couple of days :)
 

little P

Super Mod
Patch 1.05 is here:



The GTA$ stimulis package is expected in the next couple of days :)
I'm nearly back up to level 30, and have done it the hard way this time - I've only glitched to get enough money for the 200k apartment and garage I had before so I had a base to work from. It's actually been a lot more fun that way for me
 

Shilka

Hardcore
Yeah, glitching just takes away the necessity to play the actual game. To me glitching is as usefull as skipping a game to the credits...
 

little P

Super Mod
Definitely, once I had everything it was kind of boring. Like the old cliche goes, it's not the destination that counts it's the journey. Or something like that.

You be on later? We will probably be on :)
 

Shilka

Hardcore
I might come take a look if I can get rid of this gnarly head ache that has been pestering me. Played minecraft way too much this week (been invited to help build a minecraft rpg server, and boy did I get sucked in)
 

little P

Super Mod
We'll be on tonight mate if you're headache is any better :)

They have dropped the whole amount into the account (500k) which has helped me get bulletproof tyres (finally!) on all my vehicles and enough spare change for a Vacca with a few basic mods. So glad for those bulletproof tyres though :p
 

Shilka

Hardcore
Well, I've been slacking up on this game a bit, but plenty of news to post:

First of all the beach bum pack is out, together with the 1.06 update.

The beach bum pack contains several new vehicles, weapons, clothes etc. as well as 30 new missions and races.

1.06 patch notes:



  • Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance.
  • Fixed an issue where players could become stuck on the aerial view when entering GTA Online with cloud servers down and having just launched a mini-game.
  • Fixed an issue where the mission 'Damaged Goods' would start even though it had previously been completed.
  • Fixed an issue where under rare circumstances players couldn't claim back their personal vehicle in GTA Online.
  • Fixed an issue where under rare circumstances players were able to get the Declasse Sheriff SUV into Los Santos Customs and respray it causing the menus to malfunction.
  • Fixed an issue where in rare circumstances players would lose all personal vehicles after being idle kicked and unable to rejoin an online session.
  • Fixed an issue where players could occasionally get stuck after killing a pedestrian with a golf ball.
  • Corrected an exploit where players would retain their personal vehicle after selling it at Los Santos Customs mod shop by transitioning back and forth between Story Mode and Online.
  • Corrected an exploit where players could keep repeatedly selling a Bati 801 to Los Santos Customs.
  • Corrected an exploit where players were able to duplicate vehicles by accepting a Mission while leaving a high-end garage.
  • Corrected an exploit where a player could start a Team Deathmatch with all players on the same team.
  • Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable.


There's also been done some dynamic tuning to the game (meaning changes done in the cloud requiring no patch). Some of these are very interesting!



  • The Bad Sport penalty for destroying personal vehicles has been reduced significantly.
  • Players will no longer receive a Bad Sport penalty when they are in a non-moving tank and other players crash a vehicle into them.
  • The GTA$ and RP rewards for Races, Deathmatches and Parachuting are now based on the average time they take to complete.
  • Players now receive GTA$ and RP rewards when failing a cooperative Job or being a member of the losing team during a Versus Mission, depending on how long the Job / Mission lasts.
  • Players now receive a bonus GTA$ multiplier for Missions when played at the higher difficulty levels (Normal = 1.25, Hard = 1.5).
  • In Team Deathmatch, all players on a team now receive the same GTA$ and RP rewards, with the winning team getting roughly 4-5x what the losing team receives.
  • Removed some instances of debris in specific Races, including the cardboard from the 'Down the Drain' Race.
  • Deliveries from Pegasus have been reduced from $1,000 to $200.
  • The cost of removing a wanted level by calling Lester has now been scaled based on the amount of stars you have - at a cost of $200 per star.
  • Restricted cars and vehicles that have been added to player garages through exploits have been removed. This includes tanks, helicopters and police vehicles.
  • The following vehicles have been added to the southernsanandreassuperautos.com website in-game: BF Dune Buggy, Canis Bodhi, Karin Rebel, Maibatsu Sanchez 2, Vapid Sadler, Vapid Sandking SWB.
  • To eliminate any remaining vehicle loss issues, an additional automatic cloud save will occur when purchasing a vehicle or vehicle modification.


I love how racing rewards now depends on average race time! No more grinding those short loops!
 

Shilka

Hardcore
Well, just gave it a quick try, and the race editor is pretty good. You can even add items like concrete barriers, jump ramps and signs to your route, and add stuntjump camera's. Pretty cool.

You can also go to the social club on pc, check out what jobs (race or deathmatch) your friends made, and then download it from there. It will appear in your job list when you host for you to pick and you can host them yourself then.
 

little P

Super Mod
Hello mate sorry I've just got in so won't be on tonight, but I'll try and rally the troops for some weekend action :)
 

Shilka

Hardcore
Capture mode is now available for download.

This DLC will spawn missions across your map, and is subdivided in several submodes:

RAID: Steal packets from the enemy base and bring them to your own base.

HOLD: Collect as many packages in your own base by taking them from the map or the enemy base.

GTA: Steal more vehicles from locations on the map then the opposing team and bring them back to your base

STEAL: A single package spawns on the middle of the map and must be stolen and brought to your base. Once brought to your base, another single package will spawn.

More info can be found here.
 

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