I just wanted to create a thread for easy reference to my keybinds and why, because it's easier for me to show then explain...
Keep in mind that I've never played a game like this before picking up GW2, so I came into the game with basic FPS controls (WASD, 1-5). I also came into this game fresh of playing The Division/Division 2, which are the first games I ever dealt with "Skills" so that heavily influenced the order in which I placed my buttons, using the number row as well as Q,E,R,T, etc.
All that really matters here is the ability to "Tab Select" through enemies, as well as marking enemies.
I took a picture of both Primary and Secondary columns to show two different methods to the UI interaction. The Primary column is Default (IIRC), and the way I use it, but I saw someone else put the top-right icons on their Function keys, and I thought that was kind of smart. Of course, they're not listed in order, so if you do want the icons in the top-right on your function keys, in the order that they are displayed, I put it in the Secondary column.
I enjoy playing this game with the "Action Cam". It changes the game-play towards something more familiar to me, like a third-person shooter. Rather than "right-click and drag" to control the direction my character is facing, I can just click my mouse wheel (Mouse 3) to lock the camera to my mouse movements. THIS PREVENTS YOU FROM BEING ABLE TO CLICK ON THINGS! That is why I have it mapped to something quick to toggle, like the mouse wheel.
One thing I forgot on this page is that I have "Show Enemy Names" on my Mouse 5 button, but I have it mapped to Left Alt as a Secondary (Left Alt by default shows the names of Friendly Players, but since I have those set to "Always Show", its pointless to have it). The name is a bit misleading, as this button will highlight everything that you can interact with in the area, such as mission items (eggs, banners, grafitti, etc).
Keep in mind that I've never played a game like this before picking up GW2, so I came into the game with basic FPS controls (WASD, 1-5). I also came into this game fresh of playing The Division/Division 2, which are the first games I ever dealt with "Skills" so that heavily influenced the order in which I placed my buttons, using the number row as well as Q,E,R,T, etc.
All that really matters here is the ability to "Tab Select" through enemies, as well as marking enemies.
I took a picture of both Primary and Secondary columns to show two different methods to the UI interaction. The Primary column is Default (IIRC), and the way I use it, but I saw someone else put the top-right icons on their Function keys, and I thought that was kind of smart. Of course, they're not listed in order, so if you do want the icons in the top-right on your function keys, in the order that they are displayed, I put it in the Secondary column.
I enjoy playing this game with the "Action Cam". It changes the game-play towards something more familiar to me, like a third-person shooter. Rather than "right-click and drag" to control the direction my character is facing, I can just click my mouse wheel (Mouse 3) to lock the camera to my mouse movements. THIS PREVENTS YOU FROM BEING ABLE TO CLICK ON THINGS! That is why I have it mapped to something quick to toggle, like the mouse wheel.
One thing I forgot on this page is that I have "Show Enemy Names" on my Mouse 5 button, but I have it mapped to Left Alt as a Secondary (Left Alt by default shows the names of Friendly Players, but since I have those set to "Always Show", its pointless to have it). The name is a bit misleading, as this button will highlight everything that you can interact with in the area, such as mission items (eggs, banners, grafitti, etc).
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